XNA 4.0 Game Development By Example authored by Kurt Jaegers is an excellent book for anyone who wants to learn XNA 4.0 games development. As you work through the book you develop some games including Flood Control, Astroid Belt Assault, Robot Rampage, and Gemstone Hunter.
This book comes in two versions one for Visual Basic .NET programmers, and the other for C# programmers. The good thing about this book is that it is very easy to read, and the examples are easy to follow. For anyone new to games programming this is a good place to start
HTML Utopia: Designing Without Tables Using CSS (Build Your Own) by Dan Shafer is a practical step-by-step guide to building attractive websites using CSS in place of tables. I have used this book to learn CSS when I was working for a UK company to redevelop their website. The content of this book is very useful, and I find that it is a very good book to have on your desk when doing web development. The book comes with sample source code that you can download from the book’s website. You may find that having a simple grasp of writing HTML is useful when reading this book.
I highly recommend the Head First series of books for anyone needing to learn maths, science, or computer programming. The books are different to normal text books as they are highly visual and provide a good level of humour. The designers of the Head First series have put a lot of time and effort into understanding how our brains work, how they take in information, and the kind of information that our brains store. Based on this research the books in the series are designed to be interesting, fun, and engaging. I find the books on Java, Software Development, and Design Patterns particularly interesting. If you haven’t done so already, your are recommended to read them for yourselves and see how much more you learn from such books when compared to dry academic text books that take you to the point of falling asleep after the first few pages.